Through the editor, it’s quite possible to add any skill - but it will take weeks if not a couple of years to disassemble the game’s save.īut so far it has not even been possible to replace things in the inventory with others, there is not even a word about the more difficult task - adding missing skills. I would love to participate where I can.I checked - the old editor works with the 2005 edition of the game and no more. My hope is that this may spur some developers onward. #Dungeon lords steam edition hex ids license#Just a snapshot in time for people to see how the top requested games compare with the games which have license agreement and active development. This is not meant to be an up to date list. I had made an incorrect assumption that this restriction was meant for copying this to data outside of BGA. Thanks for moving it to the correct forum, sourisdudesert. Thanks everyone for your great work on the Studio. We decided to tolerate this thread because it gives useful information, but remember that the only up to date source to know which licence is "good to go / not good to go" is the "Available licenses" page on BGA Studio. Note: as stated at the top of the Studio "Available licences" page, it is asked not to copy/paste the licencing information to another page. Secret Hitler -đ02 - Good to go! -ĚctiveĪs this is mostly a developer subject, I moved this thread to the Developers forum.Teotihuacan: City of Gods -đ16 - Good to go! -Ěctive.The Voyages of Marco Polo -đ20 - Good to go! -Ěctive.Vasco da Gama -đ78 - Good to go! - Inactive.Champions of Midgard -đ88 - Good to go! -Ěctive.Railways of the World -Ē59 - Good to go! - Inactive.
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